Game Review: Tomb Raider

It’s true that I play video games, but I only play a select few, of which I can typically name on one hand: Uncharted, Batman, Legend of Zelda, Diablo, and Tomb Raider. I do play other games occasionally with friends, like Just Dance or the like, but when we’re talking dedicating a lot of time, we’re talking just those few. Otherwise, I’d rather be writing.

Why do I like those games? Well, Diablo 1, 2, and 3 I played online with the brothers. The others, because of the story. I like that I get to take part in a story, like an interactive movie. Even the original Tomb Raiders had some decent story going on.

TOMB RAIDER 2013

I’ve been waiting on this one for a few years. Since the last few games were less than spectacular (unless you count the anniversary title, which I especially enjoyed on the Wii). They wanted to give Lara a Batman Begins sort of treatment. And having watched the previews, it looked to be something awesome, like Uncharted was.

So of course, I sent a chunk of money to Amazon and had it waiting for me last week on release day. It also came with an art book, which is cool, although the game is what I was all about.

And hence began the wrecking of my sleeping patterns for an entire week.

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